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Tuesday, July 10, 2012

Character Creation, part two

(Previous post here)

Now you have have some (more or less) randomly generated numbers. You are ready to start building your character's basic attributes.

More or less random numbers

Get another piece of paper and right down these  six TLAs:
Weird three letter acronyms
STR  (Strenght) This denotes how much your character can carry and (obviously) how much physical strength they have.

DEX (Dexterity) refers to reflexes, balance, and flexibility. A Cirque du Soliel performer would have a DEX of 18 (the highest number you can get). An average person would be around 9.

CON (Constitution) tells you how much stamina this imaginary person has. It includes their ability to recover from stress or injury.

INT (Intelligence) is a measure of learning and reasoning skill. An example of intelligence in action is how quickly this character learns languages.

WIS (Wisdom) is different from intelligence in that it denotes a person's willpower, awareness, common sense, and intuition.

CHA (Charisma) refers to the ability to lead, their personality, appearance, and skill at diplomacy.


Then place those random numbers randomly on your characteristics.

This character is moderately strong, pretty flexible, smart enough to get into trouble, and likes to lead.

For a person with this kind of dexterity, I would most likely make them a cat-burglar in training, or perhaps a business owner who likes to tumble in their free time.

See how you can get a wide variety of ideas from six simple attributes?

Roll some dice and have some fun! That's why we write, after all. :)

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